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Prajay Mehta

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United Airlines case study

360 Video

 

The task set out for United Airlines was to showcase their new Business Class seats and Lounges in VR to their stakeholders, and then to the general public.

We used the Unreal game engine to faithfully reproduce both the Lounge and the Internal spaces of their newly laid out aircraft to a high level of detail. Referencing blueprints and physical material swatches sent over by the client.

My tasks for this project were:

  • Modeling and Texturing assets for a game engine.
  • Baking Animations from Motion Captured Rigs onto custom models
  • Assist with Lighting in Unreal
  • Creating realistic static cloth models using Cloth Sim

 

 

Software Stack:

  • Maya
  • Photoshop
  • Quixel (for procedural texture creation)
  • Marvelous Designer (Cloth Sim)